Overview
This was a one of three projects with a partner in a Special Topics
course covering Augmented Reality. The goal of this project was to
cover mid-air tracking using the Vuforia plugin for Unity. Our
assignment was to build frogger in AR. The game loop is as follows:
Beginning with placing the starting platform in front of the camera,
then five floating platforms that grow as the user holds the screen,
and then the ending platform.
Once the setup is complete the player needs to walk within range of their
frog to activate it. The player aims their camera in the direction they
want the frog to jump, presses and holds to charge the jump, and the
frog jumps when they release. The player has 10 lives to make it to the
end, once a platform is reached it acts as a checkpoint.