Howdy!


Welcome to my site.

🞃

About Me

I'm William Stephenson, a passionate generalist software developer based in College Station, Texas.

I create high-performance systems with reliability at their core.

BS Computer Science, Minor in Game Design & Development from Texas A&M University

Portfolio

  • Fluid Simulation

    Realtime Compute Shader PBD Fluid Simulation

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  • Vulkan Renderer

    Modern Forward Vulkan Renderer including Frustum Culling, Scene Graph, Bindless, PBR, Multithreading, glTF Loading and more.

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  • Simulating 100,000,000 particles

    Using async compute queue and ping-ponging GPU buffers.

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  • A* Pathfinding

    Interactive demonstration/visuzliation of A* Pathfinding on an arbitrary grid.

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  • Revenge of the Pharaoh

    2D Dungeon Crawling Action Game built with a team of 6 throughout a semester in Unity.

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  • AR Frogger

    Augmented Reality variation of the classic Arcade game Frogger.

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  • Malware Analysis of Keylogger

    Reverse engineering and threat analysis of a live keylogger using Ghidra and other tools.

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Contact

bluesky @willowsea
github @will-ixs
email wmstephenson9@gmail.com